- Published on
> SwiftUI vs UIKit: Which Should You Choose in 2026?
- Authors

- Name
- Mick MacCallum
- @0x7fs
Seven years after SwiftUI's introduction at WWDC 2019, the question of which UI framework to use has become less about capability and more about context. Both frameworks are mature, well-supported, and used in production by teams of all sizes. The right choice depends on your specific situation.
Where SwiftUI Excels
SwiftUI's declarative approach fundamentally changes how you think about UI. Instead of imperatively telling the system what to do step by step, you describe what the UI should look like for a given state, and SwiftUI handles the transitions.
struct ProfileView: View {
@State private var user: User?
@State private var isLoading = true
var body: some View {
Group {
if isLoading {
ProgressView()
} else if let user {
VStack {
Text(user.name)
.font(.title)
Text(user.email)
.foregroundStyle(.secondary)
}
} else {
ContentUnavailableView("No Profile", systemImage: "person.slash")
}
}
.task {
user = await fetchUser()
isLoading = false
}
}
}
This code handles loading, success, and empty states with minimal boilerplate. The equivalent in UIKit would require managing view visibility manually, adding and removing subviews, and carefully coordinating state changes.
SwiftUI also shines when building for multiple Apple platforms. The same view code often works across iOS, macOS, watchOS, and tvOS with minimal modification. Platform-specific adaptations happen through environment values and modifiers rather than separate view hierarchies.
Live previews in Xcode make iteration dramatically faster. You see changes instantly without rebuilding the entire app, which compounds into hours saved over a project's lifetime.
Where UIKit Still Wins
UIKit's maturity means edge cases are well-documented and solutions are battle-tested. When you hit a limitation, someone has probably solved it and written about it. The knowledge base accumulated over fifteen years is invaluable.
Complex custom interactions often require UIKit. While SwiftUI's gesture system covers common cases, sophisticated multi-touch behaviors, custom transitions, or pixel-perfect control over animations may need UIKit's lower-level APIs.
class CustomTransitionAnimator: NSObject, UIViewControllerAnimatedTransitioning {
func transitionDuration(using context: UIViewControllerContextTransitioning?) -> TimeInterval {
0.5
}
func animateTransition(using context: UIViewControllerContextTransitioning) {
guard let toView = context.view(forKey: .to) else { return }
let container = context.containerView
toView.alpha = 0
toView.transform = CGAffineTransform(scaleX: 0.8, y: 0.8)
container.addSubview(toView)
UIView.animate(
withDuration: transitionDuration(using: context),
delay: 0,
usingSpringWithDamping: 0.7,
initialSpringVelocity: 0,
options: []
) {
toView.alpha = 1
toView.transform = .identity
} completion: { _ in
context.completeTransition(!context.transitionWasCancelled)
}
}
}
This level of control over transition timing, interruptibility, and spring physics isn't directly available in SwiftUI. You can bridge to UIKit using UIViewControllerRepresentable, but at that point you're writing UIKit anyway.
Performance-critical scenarios like large scrolling lists with complex cells may benefit from UIKit's UICollectionView with its diffable data sources and compositional layouts. SwiftUI's LazyVStack and List have improved significantly, but UIKit still offers more fine-tuning options for demanding use cases.
The Hybrid Approach
Most production apps in 2026 use both frameworks. This isn't a compromise. It's pragmatic engineering.
SwiftUI views work inside UIKit apps through UIHostingController:
let profileView = ProfileView(user: currentUser)
let hostingController = UIHostingController(rootView: profileView)
navigationController?.pushViewController(hostingController, animated: true)
UIKit views work inside SwiftUI through UIViewRepresentable:
struct MapView: UIViewRepresentable {
let coordinate: CLLocationCoordinate2D
func makeUIView(context: Context) -> MKMapView {
let mapView = MKMapView()
mapView.isRotateEnabled = false
return mapView
}
func updateUIView(_ mapView: MKMapView, context: Context) {
let region = MKCoordinateRegion(
center: coordinate,
latitudinalMeters: 1000,
longitudinalMeters: 1000
)
mapView.setRegion(region, animated: true)
}
}
This interoperability lets you adopt SwiftUI incrementally. New features can be built in SwiftUI while existing UIKit code continues to work.
Making the Decision
For new projects starting in 2026, SwiftUI should be your default choice unless you have specific requirements that push you toward UIKit. The development speed advantage is real, and the framework has matured past its early rough edges.
Choose UIKit when your app requires custom view controller transitions with precise control, deeply customized collection view layouts, third-party SDKs that only provide UIKit components, or when your team has deep UIKit expertise and limited SwiftUI experience.
Choose SwiftUI when building new features without legacy constraints, targeting multiple Apple platforms, prioritizing development speed, or when your team is comfortable with declarative patterns and reactive state management.
For existing UIKit apps, don't rewrite everything. Instead, build new screens in SwiftUI and gradually migrate as you touch existing code. This spreads the learning curve and minimizes risk.
The Team Factor
Your team's experience matters more than framework features. A team fluent in UIKit will ship faster with UIKit, at least initially. The investment in learning SwiftUI pays off over months, not days.
If you're hiring, SwiftUI knowledge is increasingly expected. Developers entering the field learn SwiftUI first, and experienced developers have had years to pick it up. But don't discount UIKit experience. Understanding the underlying system makes you better at SwiftUI too.
Looking Forward
Apple's investment in SwiftUI is clear. New APIs like the Liquid Glass effects in iOS 26 appear in SwiftUI first, with UIKit support sometimes lagging. The trajectory suggests SwiftUI will continue gaining capabilities while UIKit enters maintenance mode.
That doesn't mean UIKit is going away. It's the foundation SwiftUI is built on, and Apple maintains backward compatibility seriously. Apps built with UIKit today will run for years to come.
The frameworks aren't enemies. They're tools. Use the one that solves your problem best, and don't hesitate to mix them when it makes sense.
// Continue_Learning
NavigationView vs NavigationStack: What Changed and Why
NavigationStack replaced NavigationView in iOS 16 with a more powerful programmatic navigation model. Here's what changed and how to migrate.
Accessing the Camera Roll in SwiftUI
Learn how to access photos from the camera roll in SwiftUI, including required permissions, Info.plist configuration, and using PhotosPicker for iOS 16+ or UIImagePickerController for earlier versions.
Detecting When a Screenshot is Taken in SwiftUI
Learn how to detect when users take screenshots in your SwiftUI app by observing UIApplication notifications.
// Stay Updated
Get notified when I publish new tutorials on Swift, SwiftUI, and iOS development. No spam, unsubscribe anytime.